Voxel-Like (0.2)
A downloadable game
Description
A roguelike I'm making for fun.
Controls
- LMB - attack
- RMB - secondary
- Spacebar - Jump and airjumps
- Shift - dash
- R (hold)- grappling hook
- T - sell item
- E - interract
- Tab (hold) - open map
- Q - use ability
Can be changed in game
Plans
- second level and more enemies maybe even the boss
Progress
There's currently
- 1 completed map / 5 maps
- 1 boss
- 3 enemies
- 30 abilities
Any feedback is greatly appreciated, as the game hasn't been playtested by anyone except me
Status | In development |
Author | PeacePotatoes |
Genre | Shooter |
Tags | 3D, First-Person, Roguelike, Roguelite, Unity, Voxel |
Average session | About a half-hour |
Download
Download
Voxel-Like 0.2.zip 47 MB
Development log
- Update 0.296 days ago
Comments
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So, about the menu and settings. The OST in the menu is very good, but you need to loop it somehow, otherwise you can hear it being interrupted. The settings are just good, but rename alpha 1,2,3 to the usual numbers (1,2,3,4). About the beginning of the game, an interesting system with a roll of objects, but I would like the machine to be more beautiful and the pictures to be visible normally. The gameplay is also good, but there are problems.: 1. The sound of a blow can just be played endlessly and it drowns out the music, but it doesn't really either. 2. Invisible walls where they shouldn't be. 3. The imbalance of some items (vampirism and a ray that eats HP). That seems to be it, the game just needs to be finished.
Thank you for the feedback.
I agree with pretty much everything you said. Luckily most of them are pretty easy to fix, though i'm a bit confused about what you mean by "the pictures to be visible normally", are they going by too fast?
But thanks for the feedback it's greatly appreciated
Make the images bigger or brighter(from below, where it turns), something like that.And I didn't immediately realize that items can be selected. Good luck!